Rugby

General
  • All games must start on the scheduled date (local stadium time) for bets to have action.
  • If a match is postponed or abandoned for any reason all bets are void unless re-arranged and played on the same day or stated otherwise in the rules. The exception is if we advertise an incorrect kick-off time.
  • Unless otherwise stated Rugby 7s (sevens) & 10s (tens) match bets are settled on the specific tournament regulation play and exclude extra time (overtime) if played.
  • All Rugby bets are settled on 80 minutes of play. The term “80 minutes’ play” includes any stoppage time unless otherwise stated.
  • If a venue is changed from the one advertised then all bets on that match are void. In the event of a change of opponent from the one advertised, then all bets for that match are void.
1st Half
  • Bets are settled on the first-half result only.
  • Bets are void if the match is abandoned before halftime.
  • If a match is abandoned during the second half then all first-half bets are still valid.
2nd Half
  • Bets are settled on the second-half result only.
Total Match Points
  • Predict the total number of points scored in the match.
Total Team Points Odd/Even 1st-2nd Half
  • Predict whether the total number of points scored in the match will be an odd or an even number.
Total Team Points – Home And Away
  • Predict the total points scored by the home/away team in the match.
Outright
  • Bets are settled on final league position including playoffs unless stated otherwise.
First To Score/Last To Score
  • First/Last team to Score means betting on which team will score the first or the last point in a match.
  • If an Event is completed without any point being scored then all wagers on First/Last Team to Score are void.
  • If an Event is abandoned after a point is scored then all bets on First
  • Team to Score stand, while bets on Last Team to Score are void. If an Event is abandoned without any point being scored then all wagers on First/Last Team to Score are void.
Halftime/Fulltime
  • Predict the result of a match at half-time and at full-time.
  • Example: If you chose 1/X, you bet on the home team to lead in the first half and the match ending in draw.
Asians Handicap / European Handicap
  • Predict the winner, applying the given handicap.
Winning Margin
  • Predict by how many goals the winning team will win the game.
Double Chances
  • A Double Chance bet allows you to cover two of the three possible outcomes with one bet. The following options are available:
    • 1 or X – Home team win or tie
    • X or 2 – Away team win or tie
    • 1 or 2 – No tie
Draw No Bet
  • Predict the winning team. In the event of a draw, all bets are void and stakes are refunded.